GG: Dungeons: Vardeth Research Facility (Room 1 Story)

   I've designed a new Survival & Dungeon Crawler roleplay game concept and I'm currently testing it. It is quite fun, but too slow and a little complicated. Here is the first stage of fourth era Clydia's playthrough of the game. The first room is always the safe room, so it is not as random as the others, but still very random. Almost everything down there is the product of dice. Hope you enjoy the story. Who knows I might even continue this one, unlike everything else I've created so far.
   I haven't written anything in months. Feels different...

   ---


   <<Clydia...>>
   ...   
   <<Clydia!!>>
   You abruptly wake up from a dreamless sleep. Yet the scenery you face the moment you woke up feels eerie, unreal. You are blinded by a flickering flourescent white light. This is not your house in Althorm. Where are you?
   You get up, and after a mild dizzyness you inspect the surroundings. You are still wearing your white shirt and dark trousers, and you have boots on your feet. Somehow you lost your consciousness at one point and you ended up here.
   A large metal room... It's too bright inside. You can see two hexagonal metal structures on the opposite sides which you assume to be doors. A long metal counter connected to the metal walls spans from one door to the other. You gasp when you see a skeleton crawled up in the corner of the counter. How did you end up here, you can not recall. 
   The one door beside you is bent open but blocked by a rubble of metal, dirt and concrete which  is also scattered into the room. There are no windows inside. Are you under the ground? You focus your mind and try to comprehend the situation you are somehow brought in.
   "*gasp* Hello?"   
   ...
   "Hello."
   The unnatural voice startles you. Luckily, it's not from the skeleton. It's coming from beyond the door in front of you.
   You stand up and go near the door, walking past a display table."Where am I? Who is this?"
   "I am Anna."   "You are in the Vardeth Research Facility."
   The metal door has no handles. You put your hands on each wing to slide it open.   ...   But it won't budge. "Can you open this door?"
   "Please hold your Employee ID Badge to my scanner."
   "Your... what?" A sudden realization dawns on you. You see a few grilled holes coming out of the door, and the voice comes from there. "Oh god..."
   You try pushing, pounding and even kicking the door. "Open, goddammit!"
   The AI repeats her last request again as you attempt to force your way out. Once you realize that your attempts of breaking through is in vain, you pace around quite distressed. "Anna. is there anyone else alive in the facility?"
   "The answer is restricted to only those who are employees of this facility."
   "Okay. ... Okay, *nervous sigh*, I see."
   You inspect the display table next to you. An interior map of the facility is on the table, sealed off by a glass pane. The light flickering doesn't help you while you attempt to examine the map, but after a short while, you figure out a way to get out of this place. But first, you have to get through that door.
   You head towards the counter, then you take a look at the skeleton. This poor husk of a man long gone, crawled up in the corner, clutching a medium sized leather pack. There are still scraps of tattered cloth on and around him. You pry the bag from its weak grasp and the bones crumble. You feel a tingling sense in your spine.
   Inside the bag, you find a fine looking hammer and a wrench. ... <<Is this it?>>
   Next to the bones, you find a makeshift weapon:   a large green and brown fang of a beast bolted on the end of a wooden pole, like a pickaxe.
   <<I feel a sense of impending doom.>>
   On top of the counter, you find various items. A dark wooden bow and a quiver with ten stone tipped arrows and three glittering yellow small axes. A pair of pauldrons made from faint purple tinted metal, a flint and steel, a purple purse full of brightly glowing white crystal dust and a carved white crystal that dimly glows.   << What is all of this? >>
   You call for the AI once again. "Anna, how can I get out of here?"
   The voice answers quite calmly. "The door opposite to this leads into the main entrance corridor."
   "Anna, that way is blocked."
   "Incorrect.  The door is functioning at the moment."
   You hear rumbling. The bent open wings of the opposite door starts to move, but immediately gets blocked by the rubble. The door tries to open, failing again and again. Then one of the wings fall off when the cables connected to the door get torn apart.
   "Third emergency protocol initiated!"   Lights go off and lines of blacklight appear on the edges of the ceiling.
   The door leading inwards the facility opens. 
   "Delayed answer to the request from 15:12, Sunfall 19, 4E1243. The facility has signs of unauthorized presence. Second emergency protocol is activated. Please authorize yourselves before the protection units are activated."
   You freeze with horror as blue lights flash repeatedly and several rumbling noises echo inside the facility. You grab everything you can and move onto the next room.
   "The protection units are active on all floors. All unauthorized beings will be immobilized on sight."
   Blue lights stop flashing and die off. The facility is now almost completely dark, except the dark blue glow of blacklight.

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